The harp and the hands still need more work, but I just drew the shades of them, the details will follow soon. But I am happy with how it`s progressing!
Stories can have a lot of different themes: Rebellion against fate, a love that conquers all and more. But the majority of stories have one theme in common: growing up. It has been done good, it has been done horribly wrong, but it still captures the heards of it's readers, watchers and listeners. But why? I mean, I see a lot of brats around me every day, and I swear some of them grow about my height in one day! Well, that's not the growing up that is meant. It's a creature growing up emotionally, accepting the consequences of their doing. Growing up is a change so mesmerizing, we can't help but watch. What kind of person will await us at the end of the transformation? This is what Xenoblade Chronicles 2 is in it's core: A story about a young boy growing up, beginnig with a fateful encounter. What is XenobladeChronicles 2 about? Xenoblade Chronicles 2 is about a boy called Rex, who lives in a world called Alrest, where people inhabit the backs (or bellies, hea...
Well here we go again. All that I have written is gone and I have to write it again. I was in such a good mood, nearly done with everything but that couldn't be, right? Now, in this post I want to look what makes the cast of Radiant Historia such a splendid cast. I will try to spoil as less as possible, so don't worry as we dive in! By th way, I can only recommend reading the story analysis first ;) http://journeygamedesigner.blogspot.com/2018/07/story-analysis-radiant-historia-perfect.html Stocke Writing a good protagonist is not easy. Commonly in JRPGs there are two ways to handle a protagonist: Either you make him a somewhat bland character so every player can easily identify with him or you make him a strong character, risking that not everyone identifies with him. Stocke is somewhat inbetween. While he is calm, he definitly has his own character. Every choice the player makes for him are choices that fit the picture the player constructed when seeing him. Him be...
I have to say, I am happy with the result of my work. I drew this at university under the guidance of my professor. Everyone drew a dwarf and even though mine is of course not as good looking as the one of my professor, I am still satisfied. I had a lot of fun, and while there are still many things that could be better (like the shadow on the wall), I think that for the first time seriously drawing something in Photoshop, it went quite well.
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